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BlinkScript Sky Plane Code Example



Description


This code example shows how to create a sky plane. All the code and assets are in the projects Scripts directory. You can download the project using the link above.

PostWorld.js


// Turn on debug so that Chat.printDebug() and Chat.dump() work
Chat.debugOutput = true;

// Display the stats panel in the bottom left corner of screen
Application.statsVisible = true;

// Turn on collisions, but allow the user to turn it off
Actor.setCollisionSetting( true, false );

// Turn on gravity, but allow the user to turn it off
Actor.setGravitySetting( true, false );

// Hide the chat panel
Application.chatPaneVisible = false;

// Set ambient light for the scene
Scene.ambientLightColor = Color(0.5, 0.5, 0.5, 0);

// Create the floor
var oGround = Scene.createGround( "MainFloor", "RustySteel", 3000.0, 3000.0, true );

// Create the SkyPlane
oSkyPlane = Scene.createSkyPlane();
oSkyPlane.materialName = "SpaceSkyPlane";
oSkyPlane.scale = 10000;
oSkyPlane.tiling = 3;
oSkyPlane.drawFirst = true;
oSkyPlane.distance = 5000;
oSkyPlane.normal = Vector( 0, -1, 0 );
oSkyPlane.enable = true;



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