This code example shows how create a sky dome. All the code and assets are in the projects Scripts directory. You can download the project using the link above.
// Turn on debug so that Chat.printDebug() and Chat.dump() work Chat.debugOutput = true; // Display the stats panel in the bottom left corner of screen Application.statsVisible = true; // Turn on collisions, but allow the user to turn it off Actor.setCollisionSetting( true, false ); // Turn on gravity, but allow the user to turn it off Actor.setGravitySetting( true, false ); // Hide the chat panel Application.chatPaneVisible = false; // Set ambient light for the scene Scene.ambientLightColor = Color(0.5, 0.5, 0.5, 0); // Create the floor var oGround = Scene.createGround( "MainFloor", "RustySteel", 3000.0, 3000.0, true ); // Create a Skydome var oSkyDome = Scene.createSkyDome(); oSkyDome.materialName = "CloudySky"; oSkyDome.curvature = 5; oSkyDome.tiling = 8; oSkyDome.distance = 4000; oSkyDome.enable = true;